Chris Sprance

Technical Art Director

AR Map

HoudiniHoudini
Snowdrop EngineSnowdrop Engine

Built for The Division: Heartland, this was created from the game world through a process and then ingested into Houdini where it was used to update the AR map.

This was used on the terrain and the buildings. The building outlines were generated in Houdini.

This was used in game as the map to start missions.