Chris Sprance

Technical Art Director

Miscreated

ModoModo
Substance PainterSubstance Painter
PhotoshopPhotoshop
CRYENGINECRYENGINE
TypeScriptTypeScript
PythonPython
ElectronElectron

Shipped on Steam

Served as Lead Technical Artist and Art Lead at Entrada Interactive from 2012 to 2021, helping ship Miscreated on Steam. Helped design and implement many of the game's core systems while managing artists to ensure the team stayed productive and unblocked.

Game Assets

Created many of the game's assets including weapons, props, vehicles, vegetation, and creatures. Built the vast majority of item icons used in the UI, designing a system to automate the entire icon pipeline using CRYENGINE and Python's Pillow library.

Pipeline & Tools

Developed tools for animators, level designers, and artists to solve common production problems and streamline workflows. This included automated LOD mesh creation, CRYENGINE export setup automation across multiple DCC tools (Maya, Modo, 3DS Max), and scripting in PyMel, Mel, MaxScript, and Modo's Python TDSDK.

Game Systems

Maintained and designed several core game systems including the loot spawn system, crafting recipes, a localization system supporting many languages, and the base-building system from an art perspective.

RCON & Server Tools

Created libraries and applications to interact with game servers using XMLRPC via RCON:

Atlas — Map Visualization

Developed Atlas, a map visualization application to catalog and analyze the world's design and art assets. Used Python to parse game files and store metadata in SQLite, then built an Electron/TypeScript viewer with Leaflet.js to display metadata on a 2D map of the game world.

Community & Web

Maintained the official community Discord and wrote bots to automate moderation and add community features. Helped create and maintain the company's social media presence and built the official websites for both Entrada Interactive and Miscreated.

Steam Integration

Maintained the Steam Inventory requirements to allow players to trade and sell items on the Steam Marketplace. Built web applications to track cheat reports and incoming game telemetry to help catch cheaters.