Chris Sprance

Technical Art Director

XDefiant

VS CodeVS Code
PythonPython
Snowdrop EngineSnowdrop Engine
Flow Production TrackingFlow Production Tracking
MayaMaya
3ds Max3ds Max
BlenderBlender

Technical Art Leadership

Managed the San Francisco Technical Art department for XDefiant, Ubisoft's free-to-play arena shooter built in Snowdrop Engine. This role built directly on the Snowdrop pipeline experience from The Division: Heartland.

Character Pipeline

Improved the character pipeline to support the pace of a live-service title, ensuring efficient content delivery from concept through final in-engine integration. Leveraged tools like SnoUI and internal pipeline tooling originally developed during Heartland to accelerate workflows.

MTX Content

Shipped monetization content across multiple seasons, delivering character skins and vanity items on a consistent cadence alongside the live-service release schedule.